


However, they start with only 5 Settlers. Russian Settlers are trained in groups of three, which are individually 10% cheaper (costing 270 food total) and 42% faster (taking 53 seconds).They also start with a limit of 25, which can be increased to 45 with Galata Tower District, 70 with Topkapi, and 99 with Tanzimat. Ottoman Settlers are automatically spawned by Town Centers, which takes almost twice as long as training them (48 seconds instead of the normal 25 seconds per Settler) the spawn rate can be increased by Millet System, Koprulu Viziers, and Grand Bazaar.The Germans start with 3 Settler Wagons instead of Settlers, but can still train Settlers.Dutch Settlers cost 100 coin and has a train limit of 50, but gather from mines 15% faster.With the "Estates" Home City Card, Settlers can be trained at Manors, although their train time is doubled in both Manors and Town Centers. The British get one free Settler when a Manor is built.Similarly to heroes and Explorers, Settler may also collect Treasures.They must be unpacked by a gatherer (such as the Settler) in order to add them to your resources. When resource shipments arrive from the Home City, they do so in the form of Crates of Food, Cords of Wood, Chests of Coin, Collection of Books ( experience), and Tokens of Influence at the assigned shipment arrival point, which usually is the first Town Center, but can be changed to certain other units and buildings.Settlers can gather coin from Mines and tasking settlers to work on a Plantation or Rice Paddy will generate Coin, similarly to a Mill.Alternatively, they can gather from Mango Groves. Settlers can gather wood from trees which usually can be found plenty and rarely runs out.Alternatively, food can also be gathered from livestock. Settlers may also be tasked to a Mill, Farm or Rice Paddy which will generate infinite Food, but at a slower rate. Settlers can gather food from Berry Bushes, Cherry Orchards, and huntable animals.Settlers can build most of the buildings given the player has the right amount of resources and is at the right Age, and there are enough spaces for the building.Settlers can be assigned with the following tasks:

Their ranged attack is relatively weak, and they can attack faster with melee compared to ranged. However, if Settlers are put into combat, it is best to send them into melee range.

A Settler is required inside a Town Center in order to activate its ranged attack. Settlers can be garrisoned inside Town Centers, Outposts, and Forts to protect themselves from the enemy.
